How can young people get easier access to the labor market? | SIVECO Romania

How can young people get easier access to the labor market?

Friday, February 19, 2016

40% of companies in the European Union have stated they do not find qualified persons, although the European average unemployment rate is over 9%

A report published this year by the European Commission shows that the most competitive countries invest constantly and consistently in the lifelong learning process and in improving the employees’ competences.

At European level, 40% of employers declare that they do not find qualified staff to meet the requirements of their organizations.

The same study states that in the EU member states, the number of youngsters aged 15-24, who are not employed and do not attend a form of education remains very high (19.9%), even though the number of those who have meanwhile enlisted in alternative education and training programs is growing. 

According to the situation reported in September 2015, Romania occupies 11th position in the top of EU member states by the number of young unemployed persons, with a percentage close to the European average (which is 9.3%).

Under these conditions, the investment in education becomes a priority for European countries. It brings benefits not just at individual level, but for the whole society too, contributing to increasing productivity and competitiveness in an extremely turbulent economic period, globally.

In order to improve the quality of professional training and diversifying the infrastructure within the professional and technical education institutions in rural areas, SIVECO Romania proposes a package of solutions including the following components:

  • Interactive multimedia laboratory
  • Multimedia laboratory for learning on mobile devices 
  • Collaborative educational laboratory.

Implementation of these IT solutions contributes to creating a complete, modern and innovative training environment, where the learners are more perceptive, participating and implementing the knowledge accumulated.

  • Interactive multimedia laboratory allowing for building a reconfigurable environment and fully equipped with cutting edge ITC tools for teaching and learning, which can support any educational project of an education institution. Within such a laboratory, at the practical training classes, the pupils and teachers can work on a tablet/ workstation, containing the theoretical support under the form of interactive multimedia applications and tutorials.
  • Multimedia laboratory for learning on mobile devices supports the teaching-learning activity, being targeted towards gaining /learning practical skills. The users have a digital manual for various  fields of professional training. This includes 180 interactive multimedia learning activities ensuring a high degree of interactivity and attractiveness. This approach captures the user’s attention, guides him/her in executing the application and ensures the necessary information on the subjects studied.
  • Collaborative educational laboratory is an assembly of learning resources, based on process simulators and emulators through interactive systems of type multi-touch. By using the multi-touch table, pupils have the direct possibility for teamwork and for developing disciplinary and multi-disciplinary teaching projects, through a simple interaction with the objects on the device’s screen.

The objective of our solutions is to eliminate the gap between the technological level of the current society and the accumulation mode, and of transmitting the information knowledge to the Romanian educational system, respectively. Our educational applications ensure the move from the simple reproduction of information by pupils to creating knowledge”, has stated Florin Anton, eLearning Department Manager, SIVECO Romania.

For the local public administrations there is the facility for procuring modern solutions for improving the training quality within the projects funded through the National Rural Development Program (2014-2020). The organization’s own contribution is approximately 2% of the acquisition’s value.